Archive for the ‘Interactive’ Category

Educational Development: See-Saw

Part of the Educational Development interactive media installation, this piece was an indoor see-saw that viewers could sit on and activate a multichannel video piece, with video triggers that cascaded between the television that was their partner on the see-saw and a projection that metaphorically highlighted the success/failure dynamic in educational philosophy.

The cycles of both the projection and the televised video clips form a loop of educational agitprop in the mode of sending up typical school behavioral / “motivational” videos.

Educational Development: Chalkboard

Part of a multi-channel interactive media installation, this piece consisted of a projector, a computer running Director, and a motion sensor connected to the computer, all hidden inside an old antique flip-top school desk. On the wall before the desk, there was a “chalkboard” made of a simple frame.

The chalkboard surface was an image created by the projector, which was showing a still of a chalkboard surface – until a viewer sits at the desk to take a test (one I developed on media theory), at which point they trigger the motion sensor, and the animation – a stop-action drawing on a real chalkboard – plays, appearing to draw itself out of the air.


Internet Work: Palette Generator. Scripting. Chicago/Online, 2005.

PixelScythe started out as a quick RGB experiment and soon became an sort of addictive toy.  Also, it makes a decent palette generator if you click the right squares.  Hex values for squares can be seen in the address bar, or just take a screenshot and paste into your favorite graphics software.

Visit the experiment.