N^ The Game is an original board game in development, currently in the playtesting phase. N^ comes out of some thoughts about game design, resources, and geography: N^ is a game where players compete for resources, but they do not dominate or take away one another’s territory. Don’t worry – there is plenty of deviousness and strategy, and common resources are limited. In my mind, this represents a close analog to our current geopolitical situation, where major powers are unlikely to risk all out war, but will formulate and reformulate devious plans to capture resources / deny competitors. The direct cartographic inspiration is the situation at the north pole of our planet (hence the name). This is a game for 2, 3, 4, or 6 players, and alliances will naturally form and break (heh heh). This mechanics / play of the game also take some inspiration from cellular automata, particularly Conway’s Game of Life, and the idea of game pieces “surviving” based on certain population criteria. (There are also certain similarities here with the venerable game of Go.) As for the winning conditions, there are also ideas operating in this game about cooperation and resources. The competition is strident, but everyone ends the game with the same pieces and territory as they started with.
Update 7/23/2015: Chicago Playtesting
A new board direction, and getting some rule tweaks down. An interesting iteration.
Update 7/17/2014: Chicago Playtesting
Here’s the winning position from our July 17 playtesting session, working with a 5-player version and some great new rules iterations. Coming along nicely now, working on the balancing out.
Update 3/24/2014: ProtoSpiel Milwaukee
Had a great time playtesting N^ The Game (among others) at ProtoSpiel Milwaukee this weekend. We went through a couple of different rules iterations, and overall I was quite pleased with the way the game played out. Thanks to Scott and Wooz especially for their insightful comments and gameplay, and we had a great time playing their games as well!